Dependency View: Opens the Dependency View dialog to present all dependencies of the selected Cable.
Replace: Opens the Replace Cable dialog to replace your Cable.
Push to LinkWare Live: Opens a Cable Test Manger- Running dialog that has the option to create a link ware project.
Move to Area: Opens a list of Areas that you can move your Cable to.
Cable Routing Details: Opens the Cable Routing Details dialog.
Insert Vertex: Adding a new Vertex or point to the selected Cable.
Snip here: Allows you to snip the cable from the selected point.
Delete Segment: Allows you to delete the selected segment or selected portion of the Cable.
Continue Route: Allows you to continue routing your Cable.
Continue in Area: Opens a list of Areas which you can continue your selected Cable into this Area.
Reroute: To reroute your Cable.
Create service loop: Opens Set Service loop dialog.
Splice: Opens the Cable Splicing dialog.
Cut: Copy the Cable to the clipboard and remove it from the Design World.
Copy: Copy the selected Cable to the clipboard.
Delete: Delete the Cable.
Add to Favorites: Add the Cable in you Favorite list in the Quick View.
Duplicate: Duplicate the selected Cable.
Quick Duplicate: Make a quick duplicate in the Design World.
Life Cycle Stage: Manually set a Lifecycle Stage for the Cable.
Highlight: Put the selected Cable in one of 3 highlight states.
Unhighlight: Unhighlight the selected Cable.
Blink: Blink the selected Cable (alternately show and hide it)
Pulse: The Object gradually gets brighter then gradually gets duller, at the specified rate.
0: 0 s
1: 1 s
2: 2 s
3: 3 s
Unhighlight All: Provides option to Unhighlight specific objects in the active Cable.
Everything: Unhighlight all highlighted objects.
All Cables: Unhighlight all highlighted cables.
All Equipments: Unhighlight all highlighted Equipment.
All Locations: Unhighlight all highlighted Locations.
All Maintenance Holes: Unhighlight all highlighted Maintenance Holes.
All Pathways: Unhighlight all highlighted pathways.
All Spaces: Unhighlight all highlighted spaces.
Create Label: Create a label for the selected Cable.
Raise to Top: Raise the Cable to the top, when there are multiple items stacked over each other.
Lower to Bottom: Lower the Cable to the bottom, when there are multiple items stacked over each other.
Area Operations:
Properties: Open the Area Properties dialog.
Use View as Default: Saves the current view as the default view every time you open this particular area.
Background Images: Open the Area Properties dialog Background Images tab.
Quick DXF Export: A .zip file with the resulting .dxf output file appears in the browser for download and you will receive an email notification when the file is ready.
Quick Print: Opens the Quick Area Export dialog for printing.
Locate in C&T Tree: Locate the Area in the Categories and Types Tree.
Find Text: Opens the Find Text Instances dialog to search for the required text.
Move Area Visually: Gives you the ability to drag your area in all directions within the Design World boundaries.
Move Area Numerically: Opens the Move Area dialog where you can insert your desired coordinates to place your Area.
Reload All: Reloads all currently-visible data in the Area.
Upload CAD File: Opens the Import CAD File dialog, where you can upload your CAD file.
Upload Shapfile: Opens the Import Shapefile dialog, where you can upload your Shape file.
Clear CAD Data: Clear CAD data for the whole Area. Does not delete Equipment, Cables and other IRM Managed Objects.
Import Geo-Tagged Image: Opens the Geo-Image Import dialog to upload your image.
Deselect All: Deselects all the selected objects in your Area.
Copy Drawing Stats: Copies your drawing stats and you can paste it as a JSON file in a text editor.
Data Transfer Export: Opens the Data Transfer Export dialog to start the download. Inside the dialog, you'll find options that let you customize your download preferences.
Data Transfer Import: Allows you to import a file that was created via Data Transfer Export.
Note that when multiple objects are selected, not all of the above options will be available, and the exact set of options depends on whether all objects are in the same Super Category, same Area, etc.