A Plug is an IRM object that models a real-world cable plug or connector. Plug definitions are based upon a Plug Type which defines how many Connection Points are available within the Plug for terminating Cable media. A Plug Definition is then defined within the Cable to specify the Cable End and Cable media entries that are terminated on which Connection Point within the Plug.
Plug definitions are available through the Plugs tab in the Cable Type dialog. This tab contains two main sections - the Plug section and the Media section. The former lists the set of Plugs defined for this Cable Type, while the latter gives a Media-oriented view of the relationships between Plugs and Media.
The following functions are enabled and explained in the following text and screenshot(s):

 Plug Definitions grid
This grid lists all Plug Definitions for the selected Cable Type, along with its properties and action buttons. Each row entry is read-only (no inline editing), but is editable through the Edit action button. Selection and de-selection is row-based.
The following fields are displayed for each Plug Definition:
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Cable End Indicates which end of the cable this Plug is attached to, can be one of the following values: EndA, EndB, SpliceA, SpliceB
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Name of the Plug definition
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Type name of the Plug Type this Plug definition contains
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Connection Points Count refers to the number of connection points this Plug definition contains
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Connection Points is a list of connection points this Plug definition contains (List of consecutive numeric values)
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Bare Media? - if false, the Plug is an ordinary Plug that represents a real-world plug; if true, the Plug is a pseudo-Plug that represents the bare end of a media
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Material refers to the type of media that the Plug is designed to work with
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Watts is the number of watts that can be carried over the Plug
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Carries Power? - in case of power-carrying plug is set to true, in case of a non-power-carrying plug is set to false
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 Media Definitions grid
This grid lists all Media definitions for the selected Cable Type, along with several additional properties. Selection and de-selection is row-based. The grid lists 2 additional columns that indicate if the Media has assigned / connected Plugs and are populated using Add Plugs to End A and Add Plugs to End B buttons located under the grid.
The following fields are displayed for each Media Definition entry:
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the first column is reserved for the Checkbox control, which enables quick selection of multiple or all Media entries
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Color code assigned to the Media, defined depending on the Media Material
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Number of the Media inside the Cable
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Gauge represents the diameter / size of the Media
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Material of the Media, either Copper or Fiber
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End A Plug refers to name of the Plug definition defined for the End A of the Cable
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End B Plug refers to name of the Plug definition defined for the End B of the Cable
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 JACK-PLUG COMPATIBILITY button
Bottom of the dialog enables additional dialogs for related object types to be easily accessed:
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Jack-Plug Compatibility Editor dialog, which lists all Equipment / Cable compatible pairs, depending on their specified Jack and Plug, enables editing, removing and creating new compatible Jack-Plug compatibility pairs.
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Plug Types Manager dialog, which lists all existing Plug Types, enables editing, removing and creating new.
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